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🔥 Update for MultiCraft x100 server opening - April 26


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We apologize for the delay in publishing the update. In the future, we will try to publish the update at the same time as the opening announcement, taking into account your feedback to make the necessary adjustments.


Fixes for x100000 (post-opening):

  • Fixed bugs related to the patch, need to update (download from v5.9.2)
  • Fixed 3 bugs related to Agathions:
    - They can no longer be hit with some mass magic skills
     - Now they can't be hit with spade damage
     - Disabled pet commands (e.g. strider), now won't work for Agathions.
     - Fixed display of Agathions for Auction
  • Fixed bug with nickname changing service
  • Fixed sharpening display for skill0335.png Fortitude skill
  • Fixed a bug with changing sub-class and changing skins in the shortcut panel (was related if Agathion was triggered)
  • Now skill0439.png Shield of Revenge skill is not saved in Buff Profiles of the buffer.
  • Added proxy server for players who are having trouble logging into the game (from RF)

General changes x1, x10, x100, x1200:

  • Everyone needs to update to the patch version (download from v6.6.7) to display all changes correctly
    - Many bugs/errors with inconsistencies, skills (sharpening), etc. have been fixed.
  • Many changes/fixes that were published earlier (no openings):
  • pr_1.jpg Properties have been changed (only for x100 NEW for now, will be installed on x10, x100 and x1200 soon):
     - They are now only 10 levels instead of 36
     - Now they give the same characteristic parameters, increasing the level will increase stats.
     - Properties now work just by being in inventory (they don't need to be put into Accessories)
     - Reduced the price, now it is:
  • Cost of level 1 400kk etc_adena_i00.png Adena (cost of improvement for each +1 level is also 400kk etc_adena_i00.png Adena).
     - On OLD servers there will be a store with the possibility to exchange old Property with Accessory for etc_adena_i00.png Adena.
     - Old properties inserted in accessories will not work after adding the new system
     - Read more:
Appearance:

pr_1.jpg  Property: Excellence Lv. 1:
Increases: Phys.Attack +0.5%, Mag.Attack +0.5%, Attack Speed +0.5%, Cast Speed +0.5%, Phys.Defense +0.5%, Mag.Defense +1%, Skill Roll -1%, Healing Power +2.5%, Crit Chance +1%, Crit Power +1%, M.Crit Chance +0.5%, HP +1.5%, Speed +1.5%, Speed +1
pr_2.jpg Property: Excellence Lv. 2:
Increases: Phys.Attack +1%, Mag.Attack +1%, Attack Speed +1%, Cast Speed +1%, Phys.Defense +1%, Mag.Defense +2%, Skill Roll -2%, Healing Power +5%, Crit Chance +2%, Crit Strength +2%, M.Crit Chance +1%, HP +3%, Speed +2
pr_3.jpg Property: Excellence Lv. 3:
Increases: Phys.Attack +1.5%, Mag.Attack +1.5%, Mag.Attack Speed +1.5%, Cast Speed +1.5%, Phys.Defense +1.5%, Mag.Defense +3%, Skill Roll -3%, Healing Power +7.5%, Crit Chance +3%, Crit Power +3%, M.Crit Chance +1.5%, HP +4.5%, Speed +2
pr_4.jpg Property: Excellence Lv. 4:
Increases: Phys.Attack +2%, Mag.Attack +2%, Attack Speed +2%, Cast Speed +2%, Phys.Defense +2%, Mag.Defense +4%, Skill Roll -4%, Healing Power +10%, Crit Chance +4%, Crit Power +4%, M.Crit Chance +2%, HP +6%, Speed +3
pr_5.jpg Property: Excellence Lv. 5:
Increases: Phys.Attack +2.5%, Mag.Attack +2.5%, Attack Speed +2.5%, Cast Speed +2.5%, Phys.Defense +2.5%, Mag.Defense +5%, Skill Roll -5%, Healing Power +12.5%, Crit Chance +5%, Crit Power +5%, M.Crit Chance +2.5%, HP +7.5%, 
pr_6.jpg Property: Excellence Lv. 6:
Increases: Phys.Attack +3%, Mag.Attack +3%, Attack Speed +3%, Cast Speed +3%, Phys.Defense +3%, Mag.Defense +6%, Skill Roll -6%, Healing Power +15%, Crit Chance +6%, Crit Power +6%, M.Crit Chance +3%, HP +9%, Speed +3
pr_7.jpg Property: Excellence Lv. 7:
Increases: Phys.Attack +3.5%, Mag.Attack +3.5%, Mag.Attack Speed +3.5%, Cast Speed +3.5%, Phys.Defense +3.5%, Mag.Defense +7%, Skill Roll -7%, Healing Power +17.5%, Crit Chance +7%, Crit Power +7%, M.Crit Chance +3.5%, HP +10.5%, Speed +4
pr_8.jpg Property: Excellence Lv. 8:
Increases: Phys.Attack +4%, Mag.Attack +4%, Attack Speed +4%, Cast Speed +4%, Phys.Defense +4%, Mag.Defense +8%, Skill Roll -8%, Healing Power +20%, Crit Chance +8%, Crit Power +8%, M.Crit Chance +4%, HP +12%, Speed +4
pr_9.jpg Property: Excellence Lv. 9:
Increases: Phys.Attack +4.5%, Mag.Attack +4.5%, Attack Speed +4.5%, Cast Speed +4.5%, Phys.Defense +4.5%, Mag.Defense +9%, Skill Roll -9%, Healing Power +22.5%, Crit Chance +9%, Crit Power +9%, M.Crit Chance +4.5%, HP +13.5%, Speed +4
pr_10.jpg Property: Excellence Lv. 10:
Increases: Phys. attack +5%, Mag. attack +5%, Attack Speed +5%, Cast Speed +5%, Healing Power +25%, Crit Chance +10%, Mag. Crit Chance +5%, M. Crit Chance +5%, M. Crit Strength +10%, Phys. Defense +5%, Mag. Defense +10%, Skill Roll -10%, HP +15%, Speed +5

  • Changed ag_ico_b.jpg Agathions:
     - Reduced the price, now it is:
  • Level 1 cost 800kk etc_adena_i00.png Adena (upgrade cost for each +1 level 400kk etc_adena_i00.png Adena)
     - Lowered healing stats and chance to use Cleanse:
Appearance:

lv1_agat.jpg LvL: 1 - heals 200 CP, HP and MP, and uses Cleanse with 5% chance
lv2_agat.jpg LvL: 2 - heals 350 CP, HP and MP, and uses Cleanse with 10% chance.
lv3_agat.jpg LvL: 3 - heals 500 CP, HP and MP, and also uses Cleanse with 15% chance

  • Fixed a bug that could cause a crit just by being in the game:
Appearance:

critical.jpg

  • Fixed skill0281.png Soul Breaker skill sharpening (Chance sharpening boost didn't work)
  • Added restrictions for Quest Monsters' diversion to a ridius of 1500 (if higher, the monster is teleported to its spawn point).
  • Fixed display of icons on Auction/Sale for new dual Weapons, for example: bassalt_double.jpg Basalt Battlehammer*Basalt Battlehammer, angel_slayer_double.jpg Angel Slayer*Angel Slayer, etc.
  • TvT and Death Match events now take place at night:
TvT: 03:00,06:00,10:00,13:00,15:00,17:00,19:00,21:00,23:00
Death Match: 04:00,08:00,12:00,14:00,16:00,18:00,20:00,22:00,00:00
  • In the event of a tie in a TvT event, the team that made the last kill will now win the game
  • Added Lilith and Anakim to the game
    - Teleport via Global-GK, have base + extra drop as from level 75+ bosses
  • Critical hit magic power increased from x3 to x4
  • Fixed Skill0260_0.jpg Hammer Crush, Skill0353_0.jpg Shield Slam sharpening boost. 
  • Skill0340_0.jpg Riposte Stance - increased damage reflect from 7% to 10%, chance to reflect debuff from 10% to 15%, still doesn't take away attack speed.
  • Skill1056_0.jpg Cancellation and Skill0342_0.jpg Touch of Death - increased duration of debuff removal on successful completion from 15 to 45 seconds.
  • Fixed the display of Rare Flaming Dragon Skull, previously there was no chiro glow
  • Added missing Recipe: Berserker Blade to drop
  • Added swap of Armor_t2000_ul_i00_0.jpg Formal Wear/Olf's for other costumes, also added swap of 3 missing Blue, Red and Purple Death Suit Costume.
  • - Fixed description of Olf's when sharpening (wrote that at +4 it gives +500 CP, in fact with +5).
  • Anakazel (48 Lv.) added missing Yaksa Mace Head to drop.
  • Fixed Soul Crystal 8 Lv. exchange (could be changed to 10 Lv.).
  • Added a missing Lost Bandersnatch Guard to the monster Massive Lost Bandersnatch in Frozen Labytinth location.
  • Reduced bonus for Top 1-5 clans of the week
    - Reduced the increase in P./M. Atk from 1.2%, 2.4%, 3.6%, 4.8%, 6.0% to 0.8%, 1.6%, 2.4%, 3.2%, 4.0%.
  • Correction to display award names for Achievements
  • Fixed a bug with /duel, which could be used to reveal where a character is now located
  • Added proxy server for players who are having trouble logging in (from RF)
  • Fixed mass skills on TvT and Death Match events

And other bug fixes / code optimization

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