MAD Posted July 1, 2022 Report Share Posted July 1, 2022 Here is a list of changes for 07/02/2022: A new version of patch 6.3.5_EN (to display all new features correctly) will be available until 05.07.2022 Implemented a new Daily Quests system (for x10, x100 and x1200 servers): - In each location when you kill certain monsters automatically takes a task with one step, the goal - to collect a certain number of items after collecting items - the quest is automatically completed, for example: - The chance of drop and the number of quest items for each task is different - With Champions increases either chance of falling out items (if in the quest it is less than <100%), or quantity (if chance =100%), in which case the quantity increases (from Blue to x15, from Red x50) - Each quest can be completed once every 24 hours. You will not get a quest from a monster if it is higher than you by more than 8 levels - Implemented a convenient message display on the screen when items from the Daily quests drop - Reward for completion: EXP/SP (multiplied by the difficulty of the quest) Adena + Items (multiplied by the difficulty of the quest) - A total of 286 automatic quests have been implemented Healing Agathion has been added: - Agathion is controlled with the command: .ag - Agathions do not interfere with Strider/Pet summoning, follow the host and heal the host, more: Agathion Valakas: Every 7 sec. heals: 1000 CP/HP/MP and uses Cleanse with 30% chance (Cost 1000 Coin of Luck) Agathion Angel: Every 7 sec. heals: 1000 CP/HP/MP and uses Cleanse with 30% chance (Cost 1000 Coin of Luck) Agathion Lindvior: Every 7 sec. heals: 1000 CP/HP/MP and uses Cleanse with 30% chance (Cost 1000 Coin of Luck) Agathion Zmey Gorynych: Every 7 sec. heals: 1000 CP/HP/MP and uses Cleanse with 30% chance (Cost 1000 Coin of Luck) Agathion Kung Fu Panda: Every 7 sec. heals: 1000 CP/HP/MP and uses Cleanse with 30% chance (Cost 1000 Coin of Luck) Agathion Small Hut: Every 7 sec. heals: 1000 CP/HP/MP and uses Cleanse with 30% chance (Cost 1000 Coin of Luck) Agathion Pegasus: Every 7 sec. heals: 1000 CP/HP/MP and uses Cleanse with 30% chance (Cost 1000 Coin of Luck) Agathion Caurin: Every 7 sec. heals: 1000 CP/HP/MP and uses Cleanse with 30% chance (Cost 1000 Coin of Luck) Agathion Spirit of Fire: Every 7 sec. heals: 1000 CP/HP/MP and uses Cleanse with 30% chance (Cost 1000 Coin of Luck) Implemented a system of resharpening skills from one sharpening to another (for x10, x100 and x1200 servers): - Resharpening is available in the GM Shop, Enchant section - To resharpen your skills, you'll need the Giant's Codex - Discipline, sold at the GM Shop for Adena - When re-sharpening, the level of improvement may decrease (by 0-3 levels) if the skill is sharpened more than >3 Thirty-five properties have been added to the game and can be inserted/removed into an accessory at the Donate Shop: Внешний вид: Property: Excellence - price 2000 Coin of Luck. Increases: Phys. attack +5%, Mag. attack +7%, Attack speed +5%, Cast speed +5%, Phys. defense +15%, Mag. defense +15%, Heal power +25%, Crit chance +10%, Crit power +10%, M.Crit chance +5%, HP +15%, Vampirism +10%, Speed +5, Accuracy +10, Evasion +5 Property: Fighter - cost 700 Coin of Luck. Increases: Physical Attack +5%, Attack Speed +5%, Magic Defense +15%, Crit Chance +10%, Crit Power +5%, HP +10%, Vampirism +10%, Speed +5 Property: Mage - price 700 Coin of Luck. Increases: Mag Attack +7%, Casting Speed +5%, Physical Defense +15%, Mage Defense +5%, M.Crit chance +5%, Skill reuse -10%, HP +15%, Speed +5 Property: Dagger - price 700 Coin of Luck. Increases: Attack speed +5%, Chance of Crit +10%, Power of Crit +10%, Physical Defense +10%, Mag. Defense +10%, HP +10%, Speed +5, Accuracy +10, Dodge +5 Property: Healer - cost 600 Coin of Luck. Increases: Casting speed +5%, Heal Power +25%, Skill reuse -10%, Physical defence +10%, Mag. defence +10%, HP +10%, Speed +5 Property: Defender - cost 100 Coin of Luck. Increases: Physical Defense +15%, Magic Defense +15% Property: Guardian - cost 100 Coin of Luck. Increases: Physical Defense +10%, Magic Defense +10%, Max HP +10% Property: Knight - cost 80 Coin of Luck. Increases: Physical Defense +10%, Magic Defense +10%, Vampirism +10% Property: Warrior - price 80 Coin of Luck. Increases: Physical Attack +5%, Attack Speed +4%. Property: Archimage - price 60 Coin of Luck. Increases: Magic Attack +7%, Casting Speed +4%. Property: Mystic - Cost 60 Coin of Luck. Increases: Magic Attack +7%, M.Crit Chance +5% Property: Eagle Eye - Cost 60 Coin of Luck. Increases: Crit Chance +8%, Crit Power +5%, Accuracy +8, Evasion +5 Property: Archer - price 60 Coin of Luck. Increases: +4% Attack Speed, Crit Power +8%, +8 Accuracy, +5 Evasion Property: Killer - cost 60 Coin of Luck. Increases: Crit Power +5%, Accuracy +8, Evasion +5, Speed +5 Property: Oracle - price 50 Coin of Luck. Increases: Casting Speed +4%, Heal Power +18% Property: Cleric - price 50 Coin of Luck. Increases: Casting Speed +4%, Skill Reuse -10% Property: Might - Cost 50 Coin of Luck. Increases: Physical Attack +5%, Vampirism +10% Property: Power - Cost 50 Coin of Luck. Increases: Physical Attack +5%, Crit Power +5% Property: Berserker - 50 Coin of Luck cost. Increases: Physical Attack +5%, Crit Chance +8% Property: Wizard - cost 40 Coin of Luck. Increases: Magic Attack +7%, Skill Reuse -10% Property: Defense - cost 40 Coin of Luck. Increases: Physical Defense +10% Property: Strength - cost 35 Coin of Luck. Increases: Physical Attack +5% Property: Eclipse - Price 30 Coin of Luck. Increases: M.Crit Chance +5% Property: Tornado - price 30 Coin of Luck. Increases: Casting Speed +4% Property: Intensive - cost 30 Coin of Luck. Increases: Magic Attack +7% Property: Vampirism - cost 30 Coin of Luck. Increases: Vampirism +5% Property: Pain - cost 30 Coin of Luck. Increases: Crit Power +5% Property: Wind - price 30 Coin of Luck. Increases: Speed +5 Property: Lightness - price 30 Coin of Luck. Increases: Attack Speed +4% Property: Blessing - Price 25 Coin of Luck. Increases: Healing Power +18% Property: Sharpness - cost 25 Coin of Luck. Increases: Crit Chance +8% Property: Victim - cost 25 Coin of Luck. Increases: Skill Reuse -10% Property: Titan - Price 20 Coin of Luck. Increases: Max HP +15% Property: Ghost - price 20 Coin of Luck. Increases: Evasion +5 Property: Maestro - price 15 Coin of Luck. Increases: Accuracy +8 Property: Barrier - Cost 15 Coin of Luck. Increases: Magic Protection +10%. Dino Island: - Drops from monsters on Dino Island moved from High Five chronicles - On the outside of Dino Island added 5 Tyrannosaurus Accessories that are sold in the GmShop, which occupy 1 slot, now add +2% P, M. defence Accessories that are sold in the GmShop, which occupy 2 slots now add +4% P, M. defence Accessories that are sold in the Donate Shop now add +8% P, M. defence Castle and hero leader's crown now adds +10% P, M. defense Similar to the current drop, Rare item bags can now drop from monsters and bosses, when you open them you get: 7% - Rare item, 93% - 1 Adena Increase in stats from the full set of armor now works even with 1 Rare item (eg bellybutton, gauntlets and boots are common, and the helmet is Rare) Fixed the icon and description of Olf's sharpening and item in the auction All Rare C/B/A weapon, armor, and costume jewelry sets have been added to the game Внешний вид: All Rare C/B/A/S-grade daggers now give +8% PvP physical damage, previously some did not give the bonus In War with Ketra/Varka quests, quest items now drop from absolutely all Varka/Ketra monsters In castles Dion, Gludio, Inadril, Shuttgard added the ability to teleport through all Outer Doorman On x1200 there are now 9 castles (instead of 4), for the capture of the castle clan receives a certain skin Added 3 new Tera shield (different only in appearance), you can buy them for the Imperial Crusader Shield + 20 Coin of Luck (also with Nephilim Lord, Zombie) Tera, Nephilim Lord, Zombie shields can now be improved in Rare On x10 fixed an issue with Sea of Spores, now PvP zone and level restriction only works inside the location Added B-Grade Shadow Duals on x10, corrected the problem of buying Shadow C items (previously bought with D coupons) Added x100 recipe for Oriharukon Fixed problem with non-working Rare Apella sets Fixed an issue with buying NG arrows through a regular store, which threw you out of the game On x10 the quest Seductive Whispers has been increased to 3 Fixed drop for Bloodthirsty monster Ginzu Golem VII (previously it was overestimated by about 100 times) Reduced the monster Guardian of Forbidden Knowledge's respawn (for the quest for the 3rd profession) from 11 to 2 minutes Crystal Dagger added to the Gm Shop on x10 Infinity Scepter has been boosted by 7.5% M.Attack Item Skill: Empower is boosted to +30% M.Attack instead of +20% On x10 the level of epics in .epic has been changed On all servers, the safe enchant on the weapon is now +4, if unsuccessful enchanting weapon becomes +4, armor +3, the Olf +3 Added D/C Shots and Greater Healing Potion recipes to x10 drop, spoil In Monastery of Silence and Pagan reduced the attack range of monsters (for the convenience of farming with spades) Additional drop from x100 to Sepulchers x10 - Also in Sepulchers added drop, spoil two missing mobs The price of C/D-grade items has been increased by x100 All Agression is now visible in the party debuffs, not the buffs Red and Blue Champion have increased P, M attack by 50% Shadow of Halisha now has 10 reputation drops on x10 Fixed an issue with Spell Breaker - Magic Mental Shield 15% reduced chance of passing Erase x10 removed duplicate Rare Samurai Longsword recipe exchange To exchange S Enchant scroll for Blessed will now require 1.000.000 Adena for Armor and 3.000.000 for Weapon Fixed item exchange in the quest An Ice Merchant's Dream - Quest Rate for x10 - (x3), for x100 - (x10) Manor: - Castle Manager has removed the section with the setting of seeds for sale - Amount of seeds on sale is unlimited - Reward is always 1 fruit (regardless of raiting mobs), the award depends on the raiting server - Blue champion gets 15 seeds, red champion gets 50 - Renewed store in the basements of castles, where you can exchange items received for the purchase of the harvest. Auction: fixed a bug that caused the script to break after searching for a name with a _, for example: imperial_staff Quest Whisper of Dreams, Part 2: corrected errors related to killing monsters in a party with a character who did not have a quest Fixed To Lead && Be Led task, didn't work at all Added missing dialogs (html) for many NPCs (Doormen in Castle Schuttgart, no-quest, teleports from Castle Oren by NPC Brasseur, by NPC Newbie Guide, etc.) Item Broker related fixes Ice Fairy Raid Boss Sirra is fully implemented, now the gate to enter is always closed, access to the boss via NPC Freya's Steward Requires a Silver Hemocyte and a party to enter, boss respawn is displayed at Freya's Steward Fixed errors related to summoning the boss on the quest The Finest Ingredients - Part 2 and its hangs Seven Signs fixes: - Fixed all teleporters not working with NPC Priest of Dawn - Fixed a problem with monsters in the catacombs for the x100 server, now the period does not change, there are always monsters with stone drops - Removed unnecessary dialog (html) when teleporting with NPC Priest of Dawn Vanquish Remnants quest: fixed a bug with missing html on one of the stages of the quest, which made it impossible to continue Fixes for the quest Bring Wolf Pelt1, gave an error when handing over items and receiving rewards Geodata: - Fixed bug with summoning a pet/strider, if you do it near a wall - it would appear in it, you had to ansummon, move away and re-summon - Fixes related to monsters failing up/down floors and locations AI: - Reworked monster walking logic: now when constructing their route, they look 0-360 away from themselves, and take into account walls - Remember their spawning point and do not go too far away - Do not walk in 1 line, but more randomly Localization (RU/EN) of multiple messages/warnings Fixed bug with visibility of Strider, when he is near, but the surrounding people could not see him Fixed bug related to catacombs and summon (relevant for x10): - If you enter and exit the catacombs without using an NPC (/unstuck, Alt + B teleport, all RECALL skills, death (Into the City)), it was impossible to summon the character even if he was not already in the catacombs Fixed Hunt the orcs task, didn't work at all Fixed Item Skill: Fear, now works like Curse Fear Quick Healing Potion can now be used simultaneously with already used (active) HP potions Item Skill: Aggression now works the same way as Aggression and has a fixed duration of 3 seconds On the server x10 (OLD) before the merger issued to all who do not have the items Weight Limit 1 LvL and Divine Inspiration 1 LvL Implemented the sale of items via Alt + B: Fixed the online streams displayed on the site (YouTube and Twitch), the prerequisite is the presence of "L2MAD" in the name of the stream, more on adding streamers For the x100 server, all items have been made worth for sale (for x10 it was made earlier) Changes are possible, innovations will be introduced gradually on all servers specified in the update. Adm1ral 1 Link to comment Share on other sites More sharing options...
Adm1ral Posted July 2, 2022 Report Share Posted July 2, 2022 Overall, seems like great changes are incomming! Ofcourse, there is a lot of things that will need to be calibrated and you will really need to keep an eye on things in early stage, including OBT start. One major concern, if my calculations are correct, Mystic Muse will be running around with 103% m.crit - this needs to be dealt with somehow. I have earlier mentioned that a MM with valakas, core lvl 3, +30 skills and wild magic in AM are able to drop a paladin with 10.000 m.def in 9-11 seconds. While most people have 2-3000 m.def. Maybe you can put a cap on m.crit to 80% for mages? In any case, think this through please. kindest regards ADM1RAL - Alex Link to comment Share on other sites More sharing options...
MAD Posted July 2, 2022 Author Report Share Posted July 2, 2022 Hello, Adm1ral! Yes, I know that we need to do a complete rebalance of classes and skills as soon as possible Adm1ral 1 Link to comment Share on other sites More sharing options...
Adm1ral Posted July 2, 2022 Report Share Posted July 2, 2022 3 hours ago, MAD said: Hello, Adm1ral! Yes, I know that we need to do a complete rebalance of classes and skills as soon as possible Alright, good to know you're aware of it. Keep it up :) kindest regards ADM1RAL - Alex Link to comment Share on other sites More sharing options...
MAD Posted July 11, 2022 Author Report Share Posted July 11, 2022 List of updates for July 10-11 (for x100): Halisha's Mark now drop 1 at a time, you need 700 Halisha's Mark to get 3 professions (or complete a quest) Sub class is sold again for 10,000,000 Adena (no quest) To get Noblesse status again you need to kill the boss on the sub-class 75+ level (without a quest), with L2MAD boss noblesse will not drop Price of accessories, agathion, properties reduced by half - The difference in price for previously purchased items in the Donate Shop will be refunded For a comfortable start reduced the price of D/C equip, also now it is cheaper to sell and gives fewer crystals - Removed exchange of C weapons for other weapons Increased the rollback of Aqua Splash, Tempest, Rain of Fire by 3 times Returned the classic Interlude drop on Dino Island (5 tyrannosaurs on the outside of the island remain) - In the near future, Interlude A Weapons (Daimon Crystal, etc.) will drop from monsters. Noblesse quest items and subclasses removed from the Gm Shop Link to comment Share on other sites More sharing options...
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